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 Time Limits II

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}}E-F{{topher96
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}}E-F{{topher96

}}E-F{{topher96


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PostSubject: Time Limits II   Time Limits II Icon_minitimeThu Dec 03, 2009 3:38 pm

Me still thinks Blue Pearl needs a time limit. I know to time limit one is to time limit all but wow some long matchs.
Any time it is a low number team vs team it gets a bit old and stale. You trade one side of the map with the other over and over. Every once in a while you run into someone on the other team, especialy around fish market. I don't know about yall but I like to see matchs end while I'm still young enough to read the small scores at the end. I put this out there before and havent really played Pearl since. But after last night I remember why I posted. It seems Monic is always there with me, I'd like to know what you think.

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topher
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PostSubject: Re: Time Limits II   Time Limits II Icon_minitimeThu Dec 03, 2009 6:37 pm

}}E-F{{topher96 wrote:
Me still thinks Blue Pearl needs a time limit. I know to time limit one is to time limit all but wow some long matchs.
Any time it is a low number team vs team it gets a bit old and stale. You trade one side of the map with the other over and over. Every once in a while you run into someone on the other team, especialy around fish market. I don't know about yall but I like to see matchs end while I'm still young enough to read the small scores at the end. I put this out there before and havent really played Pearl since. But after last night I remember why I posted. It seems Monic is always there with me, I'd like to know what you think.

Need ammo?
topher
Well , time limits are out of the question , but I do know what you are saying . I have been in some very long battles there also . the 3 positive features of this is #1 - People are less likely to leave since they have and hour vested in score #2 People are less likely to leave till map change and #3 - It kinda gives server a chance to build in playetrs. Since the only thing to look forward to is the second round of Pearl it kinda is irrelevant . LoL...
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}}E-F{{topher96

}}E-F{{topher96


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PostSubject: Re: Time Limits II   Time Limits II Icon_minitimeThu Dec 03, 2009 10:47 pm

Cool. How bout this can we go to the smaller karkland map with just the one flag over the bridge?


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topher
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}}E-F{{*GoA*CJ*
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PostSubject: Re: Time Limits II   Time Limits II Icon_minitimeSat Dec 05, 2009 1:13 am

sounds good !
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BLoeD

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PostSubject: Re: Time Limits II   Time Limits II Icon_minitimeSat Dec 05, 2009 5:48 am

Yep, if not so much players in, smaller Maps would be the best.
But how we can react if more players join in - the map is too small ???
I dont like MonsterMatches where we have to play 2 hrs a game with 6 or 8 players
on a big Map Sad
Not that easy to decide this : Smaller/Bigger or Time-Limit ?

Tear it dauuuuuuuuuuuuuuuuuuun !

Cya on the Battlefield
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}}E-F{{ Neumonic

}}E-F{{ Neumonic


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PostSubject: Re: Time Limits II   Time Limits II Icon_minitimeMon Dec 07, 2009 2:20 pm

This does sound tricky, and agree with all...maybe would could play a smaller Pearl along with a smaller Karkand?
Tweaking is always good in my eyes, finding a good balance could keep our momentum heading in the right direction.
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PostSubject: Re: Time Limits II   Time Limits II Icon_minitimeMon Dec 07, 2009 3:45 pm

}}E-F{{ Neumonic wrote:
This does sound tricky, and agree with all...maybe would could play a smaller Pearl along with a smaller Karkand?
Tweaking is always good in my eyes, finding a good balance could keep our momentum heading in the right direction.
You just get ur finger outta momma's ass and get playing ! LoL
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}}E-F{{ Neumonic

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PostSubject: Re: Time Limits II   Time Limits II Icon_minitimeMon Dec 07, 2009 4:22 pm

LMAO!!

And

No!

lol! lol! lol!
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BLoeD

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PostSubject: Re: Time Limits II   Time Limits II Icon_minitimeTue Dec 08, 2009 3:11 am

Wooooooooooooooow - fallin down my chair -

Get ur fingers ...... haha Neumy - LmAto n rofloor on n on bounce

Hope to cya soon on the Battle-Ground
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}}E-F{{ Neumonic

}}E-F{{ Neumonic


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PostSubject: Re: Time Limits II   Time Limits II Icon_minitimeTue Dec 08, 2009 11:38 am

lol! Bloed

I love your location as well.. lol!
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CaptAl

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PostSubject: Re: Time Limits II   Time Limits II Icon_minitimeTue Dec 08, 2009 4:38 pm

Couldn't we just bring the number of tickets down?

I never ran the server program, so I wouldn't know if that's possible or not.
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PostSubject: Re: Time Limits II   Time Limits II Icon_minitimeTue Dec 08, 2009 6:15 pm

It is possible I believe but it woud have to be for all maps .
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efhung
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PostSubject: Re: Time Limits II   Time Limits II Icon_minitimeWed Dec 09, 2009 12:37 pm

correct CJ - it's the ticket ratio and it's set for all maps unfortunately.
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CaptAl

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PostSubject: Re: Time Limits II   Time Limits II Icon_minitimeWed Dec 09, 2009 5:45 pm

Too bad you can't set it for individual maps!!

Boo DICE!!
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